Rimworld food poisoning

Subscribe to downloadFood Poisoning Overhaul. This mod changes the conditions for the appearance of poisoning. Now a good cook will not poison your entire colony. After a certain cooking skill (configurable), all that matters is the room cleanliness. As long as you have the skill and cleanliness above 0.00, you will never have poisoned …

Rimworld food poisoning. Dec 2, 2021 · One meal that would cause food poisoning will give a chance to cause food poisoning to any meal it's stacked with, and if you're making 4x meals then if you get the food poisoning roll every meal in the batch will be poisoned. #1. Ehrenbruder Garryfisch Dec 2, 2021 @ 9:36am. Originally posted by whatamidoing:

Subscribe to downloadPoisoned Food Stack Fix (Fix) by Binch. Fixes a well known (and arguably overblown) issue in the base game where the chance of food poisoning for a meal is distributed across all other meals in its stack, similar to how the base game handles hit points. For things like pemmican where you have large stacks …

Description. Cooked meals will never cause food poisoning. I was getting sick of all my colonists repeatedly getting food poisoning during early game, so this mod simply stops cooked meals giving food poisoning. Should work when added to an existing save, and is unlikely to conflict with other mods. The change should be effective on mods adding ... Eggs. Eggs are a type of animal product and raw food. They are carried inside a female of an egg-laying species until they are ready to be laid, at which point they become a workable item and the female's egg-laying timer resets to zero. When there are two or more eggs in a stack, the image will change to represent a pile of eggs.This year I'm hosting Thanksgiving dinner at my house, and I'm nervous. I don't want my food to make anyone sick, and I've never cooked for this many people before...System takes a minimum amount of supplies for teh caravan by default. If you see its not enougj days then add more manually on the caravan menu. Also dont send meats or the like. Use Pemmican/Survivor Food. If you are traveling with non grazers or theres no foraging on tile then carry kibble and hay for the animals. 1.Aug 1, 2022 · This changes the mechanism that handles food poisoned meals and how they stack. Normally, if one food poisoned meal gets put onto a stack of 9, each of the 10 total meals will have a 10% chance of causing food poisoning. I felt that was silly, and reworked it so that the number of poisoned meals in a stack is tracked, and when meals are picked ... After my last colony which had one colonists always getting food poisoning and recovering I found the first food poisoning case in my new colony just killed someone right away. GROMekigor1996 • 2 yr. ago. "Welcome to the rim". 199 votes, 29 comments. 450K subscribers in the RimWorld community.

I am in mid to late game, 18 people in my colony and lately my people keep getting food poisoning with the message incompetent cook. I have had the same 3 people cooking the whole game, I have a seperate sterile kitchen and all meat/veggies are kept frozen. No rotten is allowed. My cooks are skill 14, 15 & 17. I also have one level 10 cook but he only butchers and makes kibble. All my meals ...A lit campfire consumes 10 wood per day, and consumes an additional 0.0006 wood per 1 tick ( 0.02 secs ), or a total of 46 wood per day, if it is lit while unroofed in the rain or snow. It can hold up to 20 fuel at a time, for a maximum run time of 2 days or 10.43 in-game hours in the rain. It is constructed with a full fuel capacity.I noticed that sometimes causes frequent food poisoning regardless of skill or cleanliness of the kitchen, probably due to mod conflicts. Single door and sterile or steel tiles will help with this, whichever you can afford. Something I do, is trash all the meals of the type that gave the food poisoning once it happens.There are many ways of ensuring it's less of a problem: Cheesing the mechanics. Food poisoning from dirty kitchen happens at cleanliness below -2. Plain dirt (no floor at all) has flat -1 cleanliness and doesn't get any more dirty. Because of that having a dirt floor in kitchen makes it literally dirt-proof...#1. KalkiKrosah Dec 30, 2017 @ 9:07am. Cure? No. Prevent? Yes. You need your cook to be at skill level 6 or above to significantly reduce its occurrence. On top of that you need …

There are about 950 species of venomous snakes around the world, and many of them have telltale features to help you identify them as venomous. You may even be able to name them by...Nov 2, 2019 · Food poisoned meals no longer taint whole stacks. This changes the mechanism that handles food poisoned meals and how they stack. Normally, if one food poisoned meal gets put onto a stack of 9, each of the 10 total meals will have a 10% chance of causing food poisoning. I felt that was silly, and reworked it so that the number of poisoned meals ... Aug 31, 2016 · Swirler Sep 1, 2016 @ 8:29am. Originally posted by Emmote: If your cook has low skill, they'll make bad meals. Above 10 and I never get food poisoning, yet ~3-4 it happens all the time. Basically, don't use bad cooks. Also eating simple meals left by raiders is a great way to get food poisoning. Mod «Food Poisoning Cures» for Rimworld (v1.3) +11 . 02.09.2022 16:21. 1.58K . Den Martin. Description. A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.) One will leave you a bad taste in the mouth and put your pawn in a recovering state while the other will heal your stomach …Do not get food poisoning in RimWorld.SynopsisA colonist gets food poisoning in RimWorld.#RimWorld #RimWorldAnimation #RimWorldFunnyAudio (in chronological o...

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Go to RimWorld r/RimWorld. r/RimWorld. Discussion, screenshots, and links, get all your RimWorld content here! ... Theyre powerful but they still lose to food poisoning sadly, well unless theyre pigskin or have the strong stomach gene. Reply reply [deleted] • ...2: Food poisoning can be lethal IRL (salmonella). A small food poisoning is stg what you maybe don't even notice (you goes to toilet twice instead on one). This is what not in the game. A serious food poisoning cause extreme pain in your stomach, and you want to tear out your own stomach to decrease pain. #2.It also gives raw foods like corn and paste meals more utility since you don't have to worry about food poisoning there. With really bad cooks, the food poisoning can get some hilarious chains going, since the colonist has to eat again after vomiting. If that colonist grabs another bad meal, the sickness just continues.However, I get at least 1 case of food poisoning a day. This causes the tribe member to go comatose and drop their weapon, which is incredibly annoying. The floors of my food storage space are wooden, and I have 3 tribe members set to highest priority clean. If there's a spot of dirt in my tribe, it's gone within 2-3 hours.When you get the food poisoning does it say (Incompetent Cook)? Also ideally you want required cooking skill of 9, it has a 0.1% chance of poison, 8 has 0.15 but 5 has a 1% chance of food poisoning with every meal. Fabricors shouldn't have a high chance at all because they've got an effective skill of 10.Keep your butcher table seperate from your stove. If you can, put your stove in it's own room with sterile tiles. #1. Astasia Jan 3, 2019 @ 12:47pm. The "cooking area" is the entire room the stove is located in. So things like a butchering table covered in blood a few tiles away will contribute to food poisoning.

Overview. Food poisoning, a type of foodborne illness, is a sickness people get from something they ate or drank. The causes are germs or other harmful things in the food or beverage. Symptoms of food poisoning often include upset stomach, diarrhea and vomiting. Symptoms usually start within hours or several days of eating the food.Well there's always a small chance but it's increased if the cooks have given themselves food poisoning. Also if they're missing body parts that affect manipulation and I think sight as well. Could also just be incredibly bad luck. I think some things are just a randomly rolled event.My cook's stats say he's got a 0.05% chance to poison someone with his cooking (much better than mine IRL), but seems that I have someone vomiting on the floor every day or so. Right now I have three colonists with food poisoning. Also, other than slowing them down a little bit, doesn't seem to be much impact by getting poisoned.Subscribe to downloadPoisoned Food Stack Fix (Fix) by Binch. Fixes a well known (and arguably overblown) issue in the base game where the chance of food poisoning for a meal is distributed across all other meals in its stack, similar to how the base game handles hit points. For things like pemmican where you have large stacks …Via mod options, you can set the chance for different food types to give non-lethal food poisoning instead. This is NOT a plain chance to get poisoned in general, be aware. Setting, for example, meals chance to 100% won't make meals always give your pawns food poisoning, it'll only mean that 100% of all possible food poisonings will be non-lethal.Miracle-Gro is a gardening aid intended for use as a plant food supplement. While the product is not poisonous to dogs in small quantities, it can cause irritation to the dog’s dig...Initial is only a 40% hit, major ups that to 50%. blood loss (severe) is another 40%. pain can cause up to 40%. All totaled up they pushed the pawn over the edge to 0 consciousness when the food poisoning increased from initial to major. Oo_Tiib • 1 yr. ago. IRL it is quite possible to die of food poisoning. Especially dangerous are dishes ...11 Mar 2015 ... ... RimWorld follows three survivors from a crashed space liner as ... Rimworld : Kitchen, Food, Nutrition, Poisoning and Cooking: Tutorial Nuggets.18 Oct 2018 ... Colonist and Resource Management Mods For Rimworld. Rimworld Search Agency ... Rimworld – Guide On How To Prevent Food Poisoning. Rimworld has ...At 0.6 cleanliness, that factor should be 0.89, if I've done my math right, and the factor maxes out at 1.6x food poisoning chance with -2.86 cleanliness. The evidence is the code: float poisonChance = worker.GetStatValue(StatDefOf.FoodPoisonChance, true); Room room = worker.GetRoom(); if (room != null)

Oct 19, 2018 · A pawn with 1 skill level in cooking has a 10% chance to prepare sickness-inducing foods, while a pawn that’s at cooking level 9 has a mere 0.30% chance for their foods to cause food poisoning. The chance continues to dwindle as you get into the higher levels.

Learn how to reduce the chance of food contamination in your Rimworld colony by following some simple tips and tricks. Find out the unavoidable cases of food poisoning, the …Items | Food Poisoning Cures | A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.)One will leave you a bad taste in the mouth and put your pawn in a recovering state while the other will heal your stomach instantly. Requires: Harmony.Low skill cooks can now cause food poisoning. 0.10.785 - Passion flames are now displayed subtly on the work overview screen. Reduced skill degradation rate. Reworked how skills generate so there will be more initial skill variation and age affect starting skills more. 0.12.906 - Animals skill added.When you’re sick with vomiting and diarrhea, you might wonder: Is it something I ate? Or is it the stomach flu? The illnesses known as the stomach flu and food poisoning can be har...Eggs. Eggs are a type of animal product and raw food. They are carried inside a female of an egg-laying species until they are ready to be laid, at which point they become a workable item and the female's egg-laying timer resets to zero. When there are two or more eggs in a stack, the image will change to represent a pile of eggs.The way i justify it, "Food poisoning" in Rimworld encompasses stuff that isn't strictly bacterial kind, it also includes food-borne illnesses like norovirus. In that case the incompetence would be the cook not washing up well enough after taking a crap, or going back to work too soon after being ill.Dec 28, 2023 · 1 Farming. 1.1 Crops. 1.1.1 Corn. 1.1.2 Haygrass. Potatoes. This article is suggested to be merged with Food. Reason: Redundancy. The food production chain in RimWorld results in edible food to keep your colony sustained. There are multiple ways to obtain raw ingredients for refined food, and refined food itself. Allowing you to theoretically replace pig trotter hands with proper normal bionic hands or allow a pig trotters stomach to actually be replaced with something else at the expense of the trotter digestion system. It makes sense and is more logical. Last edited by The Blind One ; May 14, 2023 @ 6:32am. #4.Oct 2, 2016 · what rimworld mechanic should we inv... RimWorld Science: Poison Meals — RimWorld Alpha 15 Food Poisoning SCIENCE!!! (Learn how to not get sick in Rimworld.)***

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11 Mar 2015 ... ... RimWorld follows three survivors from a crashed space liner as ... Rimworld : Kitchen, Food, Nutrition, Poisoning and Cooking: Tutorial Nuggets.Nor does food poisoning create more food poisoning. Food poisoning chance is static based only on skill. You could have a thumbless cook and they'd just be slow. Cleaniless does create its own food poisoning chance, keep your kitchen isolated from everything else to minimize dirt in there.This year I'm hosting Thanksgiving dinner at my house, and I'm nervous. I don't want my food to make anyone sick, and I've never cooked for this many people before...Upload a picture of where you are actually cooking your meals, the cleanliness stat makes a huge difference on how likely your colonists are to get food poisoning if the food is made in a dirty room. If you are butchering + cooking in the same room that'll do it. I've been having this too despite having a lvl 14 cook...Doesn't matter if the room is big. "Dirty Cooking Area food" poisoning requires -2.0 or worse cleanliness. This dirt floored cooking area, with lots of blood, and the butcher table inside, is still better than -2.0 cleanliness. Food poison via dirty area is impossible. As long as the room with the stove is semi-large its fine.That isn't always a guarantee in Rimworld because of the way their percentages work. If your chance for food poisoning due to a filthy kitchen is say...132%, because you got a really fucking messy kitchen, or there's like a dead raider or something, that -100% would mean you still have a 32% chance.Nov 5, 2021 · Via mod options, you can set the chance for different food types to give non-lethal food poisoning instead. This is NOT a plain chance to get poisoned in general, be aware. Setting, for example, meals chance to 100% won't make meals always give your pawns food poisoning, it'll only mean that 100% of all possible food poisonings will be non-lethal. Via mod options, you can set the chance for different food types to give non-lethal food poisoning instead. This is NOT a plain chance to get poisoned in general, be aware. Setting, for example, meals chance to 100% won't make meals always give your pawns food poisoning, it'll only mean that 100% of all possible food poisonings will be …Get the food poisoning immunity gene! that's in vanilla, people with low cooking skill can accidentally poison any food they cook. A meal that never “goes” bad. But a select few “start” bad? fuckin dumbass spilled his botulism in my can of beans! The only time I've seen this is when someone picked up raid leftovers.That isn't always a guarantee in Rimworld because of the way their percentages work. If your chance for food poisoning due to a filthy kitchen is say...132%, because you got a really fucking messy kitchen, or there's like a dead raider or something, that -100% would mean you still have a 32% chance.2 Task/Skill connections. 3 Training a skill. 3.1 Daily XP cap. 3.2 Candidates. 4. All skills in Rimworld improve simply while they are used, there is nothing special that needs to be done in addition to that. If a colonist is assigned to a task (via the Work tab) with a sufficiently high priority, they will, eventually, perform that task and ...Symptoms of food poisoning include nausea, vomiting, fever, runny diarrhea, abdominal cramping and pain, according to Mayo Clinic. The illness is especially risky for elderly peopl... ….

Wynce. • 4 yr. ago. Level 8 to my understanding puts the food poisoning chance at a minimum percent. Still can happen. Checking the wiki it looks like the minimum chance is 0.1% - it can still be increased from dirt, poor manipulation (I believe), bad cooking skills, etc. 1. Hello everyone, I've got a short question regarding food poisoning.A relatively quick guide tutorial on food, the topic is unfortunately a bit large when you start digging into it. The main take always are, fine meals are a ...Summary. A lavish meal can be eaten by humans or animals for 1 nutrition. As it takes 1.0 nutrition of raw food to create, lavish meals provide 100% nutrition efficiency, so preparing one does not make any more food. Note that, because pawns will automatically eat when they are hungry (0.25/1 nutrition), some food is usually lost from …214K views 3 years ago. A relatively quick guide tutorial on food, the topic is unfortunately a bit large when you start digging into it. The main take always are, fine meals are a solid …Cooking meals lets you convert raw ingredients into food which is more enjoyable and/or nutritious. If the cook is decently skilled (4 or better), it can also reduce the chance of food poisoning from eating raw foods, eliminates the negative thought associated with eating some raw foods (meat, grains), and, with the higher level meals, …Jul 31, 2023 · Raw food. Raw food are foods primarily used as an ingredient for meals or for processing by a nutrient paste dispenser. Most raw foods have a 2% to cause food poisoning, and most of them incur a mood penalty. Toxipotatoes instead have a 4% chance to cause food poisoning. Most foods (raw and prepared) spoil after a certain amount of time ... This stat affects medical outcomes, research speed, and the chance that cooked meals will cause food poisoning. A room's cleanliness is the average cleanliness score of all tiles in the room. A room's cleanliness …1 Farming. 1.1 Crops. 1.1.1 Corn. 1.1.2 Haygrass. Potatoes. This article is suggested to be merged with Food. Reason: Redundancy. The food production chain in RimWorld results in edible food to keep your colony sustained. There are multiple ways to obtain raw ingredients for refined food, and refined food itself. Rimworld food poisoning, Upload a picture of where you are actually cooking your meals, the cleanliness stat makes a huge difference on how likely your colonists are to get food poisoning if the food is made in a dirty room. If you are butchering + cooking in the same room that'll do it. I've been having this too despite having a lvl 14 cook..., 1. Reply. WanderingUrist • 12 hr. ago. Mass food poisoning outbreaks are caused by ONE batch of meals being poisoned, then getting stacked with the rest of the food, which causes the entire stack to be poisoned, and every time a member of that stack is reshuffled to top off another stack, THAT stack gets poisoned. , May 13, 2023 · Allowing you to theoretically replace pig trotter hands with proper normal bionic hands or allow a pig trotters stomach to actually be replaced with something else at the expense of the trotter digestion system. It makes sense and is more logical. Last edited by The Blind One ; May 14, 2023 @ 6:32am. #4. , If this post is a suggestion for the RimWorld game please consider posting in the Typical Tuesday suggestion thread stickied at the top of the subreddit. Suggestions are generally allowed, but in order to increase suggestion visibility for both the developer and subreddit users the moderators encourage all suggestions to go into the TT thread., Tips. Rimworld: How to Prevent Food Poisoning. The number one causes of food poisoning in Rimworld and how to prevent it. Ashley Shankle. |. Published: Oct 19, …, Yet I still get messages of food poisoning and the cause is always "incompetent cook" when it's clearly the vast amount of filth in the kitchen causing the food poisoning. Perhaps it's the mods I'm rolling with, but the game seems incapable of distinguishing inherent skill from environmental factors, and I think the cooks deserve better., Feb 25, 2024 · With a skill of 10, Fabricors have the minimum possible chance to cause food poisoning. Colonies may have dedicated crafters with 10+ skill by the time Fabricors are created - skilled humans can be reserved for creating weapons , apparel , and other items. , However, I get at least 1 case of food poisoning a day. This causes the tribe member to go comatose and drop their weapon, which is incredibly annoying. The floors of my food storage space are wooden, and I have 3 tribe members set to highest priority clean. If there's a spot of dirt in my tribe, it's gone within 2-3 hours., Feb 23, 2024 · Treatment. Treatment for food poisoning depends on how severe your symptoms are and what caused the illness. In most cases, drug treatment isn't necessary. Treatment may include the following: Fluid replacement. Fluids and electrolytes, maintain the balance of fluids in your body. , I meant detoxifier, as I typed. 2% food poisoning is 2% too much. 18 plants will be sufficient to forage enough food, 13 if new tribe start. Superior eye implants help too. Nuclear might be an option, especially in less forageable biomes, but I do not like carcinoma. Granted, I have mods that offer even better options., No, you would rest in bed. Now your colonists can too.This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized in the work tab).This means you won't have to find Horton on the other side of the map hauling the rat meat from the sky while she can barely move, stopping …, There are no poisons that are specifically designed to kill lizards. Lizards are merely temporary visitors that are in search of food. It’s more important to prevent lizards from i..., 1 Farming. 1.1 Crops. 1.1.1 Corn. 1.1.2 Haygrass. Potatoes. This article is suggested to be merged with Food. Reason: Redundancy. The food production chain in RimWorld results in edible food to keep your colony sustained. There are multiple ways to obtain raw ingredients for refined food, and refined food itself., A relatively quick guide tutorial on food, the topic is unfortunately a bit large when you start digging into it. The main take always are, fine meals are a ..., My cook's stats say he's got a 0.05% chance to poison someone with his cooking (much better than mine IRL), but seems that I have someone vomiting on the floor every day or so. Right now I have three colonists with food poisoning. Also, other than slowing them down a little bit, doesn't seem to be much impact by getting poisoned., This year I'm hosting Thanksgiving dinner at my house, and I'm nervous. I don't want my food to make anyone sick, and I've never cooked for this many people before..., Makes sense. Maybe the game doesn't save a stack of meals as separate ones, so they all get poisoned as soon as they get one in their stack. Also the game may decide if the current bill will be poisoned instead of every meal by itself, be it a 4 meal bill or a single one. So you'd get four poisoned meals every time you roll that 0.1%., Jan 20, 2024 · Baby food can be eaten by humans or animals for 0.05 nutrition. This is 5% of an adult human's hunger meter, or 40% of a baby's hunger meter. As it takes 0.25 nutrition of raw food to create 10 units, baby food provides 200% nutrition efficiency. A child (ages 3 or up) or adult eating baby food gives a −5 Ate baby food moodlet for 1 day. , Summary. Kibble is consumed for 0.05 nutrition per item. Kibble has 125% nutrition efficiency when produced at a butcher table, producing 2.5 nutrition per 2 nutrition from raw food. This drops to 87.5% efficiency when produced at a butcher spot, producing only 1.75 nutrition per 2 nutrition from raw food. Unlike most other foods, it does not rot., there's other multipliers, of course, but there's also other causes for food poisoning. a chef cooking 40 hours a week would only need to make 3.125 meals per hour to make 1000 meals a week. i'm not in food service, but i don't think that's a terribly unlikely number to be able to produce., The nutrient paste dispenser is an impassible object, acting like a wall for room and temperature mechanics. Pawns will dispense meals from the interaction spot, the front-center tile indicated by the circle during placement. If this spot is inside a prison cell, then the machine will change color to orange and only prisoners will be allowed to ..., In the meantime, food poisoning is strictly a function of cook skill and kitchen cleanliness - so it sounds like you might have a low-skill colonist assigned to cooking. Check your work tab and unassign everyone with low cooking skill from the cooking task, OR check your bill details on your stove and set them to a minimum skill of 9+. 2. Reply., Oct 20, 2018 · The food section is one of the important mechanics which you need to control as it the basic survival feature for all your Pawns. food poisoning is one the downside which comes with food and can cause major problems in your colony. Below you will find a guide on how to use the prevent/ reduce the chance of food contamination within the colony. , With good planning and careful door placement you can guarantee that only your cook is moving around in the area near the stove, assuring that cleanliness is maximized. As for the math, I think that dirty spots in the room are what influence food poisoning chance the most, followed by cooking skill level, so controlling traffic patterns into ..., Experienced strategy gamers on their first game of RimWorld. Experienced RimWorld players who want some breathing room to pursue funny or weird goals. Strive to survive Strive to survive on a rough, tough planet. ... Adjust the chance that a person will get food poisoning from eating a potentially-poisoned meal. 0% - 500%: 30%: 50%: 75%: …, Go to RimWorld r/RimWorld • ... Kibble causes food poisoning?? I was watching Pete Complete and his pawn got food poisoning from kibble. I previously believed that one of the few benefits of kibble was that it was impossible to cause food poisoning. Is this a change or am I remembering wrong? It doesn't exactly come up very often in my games., I meant detoxifier, as I typed. 2% food poisoning is 2% too much. 18 plants will be sufficient to forage enough food, 13 if new tribe start. Superior eye implants help too. Nuclear might be an option, especially in less forageable biomes, but I do not like carcinoma. Granted, I have mods that offer even better options., You prevent food poisoning by not having colonists with low cooking skill make meals. If you have no one with decent cooking skill (say 6 or better) then pick someone who has passion for cooking and only let them butcher to build up their skill., Experienced strategy gamers on their first game of RimWorld. Experienced RimWorld players who want some breathing room to pursue funny or weird goals. Strive to survive Strive to survive on a rough, tough planet. ... Adjust the chance that a person will get food poisoning from eating a potentially-poisoned meal. 0% - 500%: 30%: 50%: 75%: …, Raw food, except for berries (and a few foods you won't have yet), gives −7 mood. Unless your cook is terrible - < 3 Cooking skill - or the cooking area is unclean, you'll reduce the chance food poisoning. Finally, cooking food makes food more nutritious. 10 raw food will make 1 simple meal; a simple meal is worth 18 raw food., Plus raw meat seems to give food poisoning very rarely if ever. Being more likely to get food poisoning from raw potatoes than from raw meat makes no sense... Agreed but i'm fairly certain that is the case in the game. Ascetic pairs well with anything. Eating raw food and giving a pawn a terrible bedroom is really easy., Astasia Sep 3, 2021 @ 7:38am. Ya in reality there is a pretty large range of "food poisoning" from: Barf once and then you are fine. To: Three days of unloading your guts every 5 minutes, severe dehydration, internal bleeding, and a long stay in a hospital. From eating a salad that looked complete fine., When somebody get food poisoning, it's mostly the reason you can read "incompetent cook" or "dirty cooking area". With a lvl 18 cook it's mostly the second reason. Make sure area is clean. A good placed kitchen where not many people are running across does help lot with that. Also there is a contamination factor.